Unannounced project

I am working on an upcoming unannounced title with creative director Josef Fares and the team behind Brothers. Together we have started a new studio called Hazelight.

Brothers - A tale of two sons (2013)

Brothers is a downloadable game for Xbox360, PS3 and PC made using Unreal Engine 3. It is a single player experience where you control two brothers simultaneously on an adventure to find a cure for their father's sickness. Brothers has been highly praised by many critics and I am very proud to have worked on the project as art director and environment artist.

Syndicate (2012)

Syndicate was made using the BSP-based Starbreeze Engine and tool set. I joined the team as a Texture artist but also built some city backdrops and brush based props.

Decadence Mod (2009)

Decadence is a total conversion mod using the Source Engine. It features two vs. two multiplayer first person combat set in a postapocalyptic future. Read more at It was made by me and a small dedicated team of about seven people. I worked on many aspects of the art including environment art, level design and character art.

Unreal Tournament 3 Levels

DM - Worm (2008)

Placed 2:nd (best graphics) and 4:th (best DM/CTF) in the phase 2 finals of the Make Something Unreal Contest.

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DM - Haze (2009)

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DM - Cath (2008)

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